I've been called a writer, interactive storyteller, experiential marketer, narrative designer, transmedia producer, game designer, franchise strategist, storyworld builder, and enterprising fabulist. Lots of words, none of them quite right.

My work often falls in the spaces between the definitions. Every project is different from the last, because each has its own unique needs.

What they all have in common is that I turn mechanics into meaning. For example:

I've worked on huge IP universes, intimate indie projects, and new media experiments. I love finding ways to connect audience to storyworld, both digitally and in the real world. I’ve developed an obsession with documentation and the ways a team understands the story they’re trying to tell.

If any of this sounds like it might be helpful to you and your projects, or even if you just want to chat about stories and storytelling, please reach out to me. I'm looking forward to talking to you soon.

Narrative Strategy &
Experiential Entertainment